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Devlog
Donogan V1 available
May 15, 2026
by
Fiver
1
#openworld
Donogan And The Lonely Race Of Men is finally released! This is a 3D fantasy adventure game about exploring a strange world, collecting books, helping people, fighting monsters, driving a truck, casti...
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Almost out of Dev
May 15, 2026
by
Fiver
The most recent version has everything except sound effects and possibly there will be many bug fixes as well. But, its very close to ready to be marked as not in development...
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Guitar and other new jump attacks
May 09, 2026
by
Fiver
There are now 4 jump attacks that are unlockable and a guitar ground attack. Only one of these is in the 5/8 release, ill do an update in the next week or so...
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5/8 new build
May 08, 2026
by
Fiver
1
This version has skeletons, a new platforming section, and a bunch of other stuff (I've been busy) like the first of what will be 4 ariel attacks for Donogan, "better" collision with buildings, new NP...
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Added Skeleton enemies
May 03, 2026
by
Fiver
1
Added skeletons as the newest bad guy type (probably the last addition outside of a final boss in the game). There is a bug where arrows dont affect the running state (and possibly others, not sure wh...
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Cinder Spire
May 02, 2026
by
Fiver
1
Just added Cinder Spire which is a large rock formation with a cave section hidden inside. I used PBR lighting in this section and there are torches to be lit as you go for better visibility. There is...
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Bloom
April 29, 2026
by
Fiver
1
This project originally started as a procedural map generator, and it was by chance that the gorge that ended up holding the Tree of Life is mostly made of dead tree types. No leaves, Very cold for th...
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raylib6 and compiling statically
April 26, 2026
by
Fiver
1
I just re-installed raylib to the latest, which should be 6.0. The conversion was not that hard. model.boneCount -> model.skeleton.boneCount model.bones -> model.skeleton.bones model.bindPose -> model...
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Hover Mode
April 25, 2026
by
Fiver
1
the truck can now hover if you unlock hover mode...
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Hunting Yetis with a bow
April 23, 2026
by
Fiver
1
Hunting yetis, orbs, and ghosts. I plan to make the wrench a weapon also. I will need to improve punching and add new bad guy types where it makes more sense. Eventually I will also add a guitar, whic...
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Shark
April 20, 2026
by
Fiver
Made a shark, and a bloody leg...
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wrench, machines, truck, and windmills
April 19, 2026
by
Fiver
New gameplay mechanic. There are now machines, that you must interact with to power systems on the islands. You need the wrench for these interactions. - First, the truck must be lowered from al lift...
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ollama removal
April 14, 2026
by
Fiver
I am going to remove the ollama support even tho it is cool, It will still be in the code base and if you fork and build on your own (good luck) then you could un-hack it. But for now, I dont want to...
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Compression
April 14, 2026
by
Fiver
So I'm still working on it but I am back at this for at least a little bit and I added compression files for the batched distant objects. The light version vs the heavy version is the batched objects...
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Berries and Apples
September 29, 2025
by
Fiver
You can now grow apples and berries using the square spell command. Berries are pretty simple. You stand next to the tree type in the image and press square to grow the berries, and then you press tri...
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Inventory system woes
September 23, 2025
by
Fiver
# ollama.config.txt host = 127.0.0.1 port = 11434 model = phi3:14b I just experimented with phi3:14b and its pretty solid so far, seems really stable compared to the smaller models for this game. Also...
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Donogan on Github
September 21, 2025
by
Fiver
https://github.com/BrandonStackDev/DonoganAndTheLonelyRaceOfMen I just made the git repo public, the link is above. You will need the map from the itch download if you plan to build and run it, just c...
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Released early Dev Light weight preview of Donogan
September 20, 2025
by
Fiver
hey guys, Fiver (Brandon) here. I just released a preview of a 3d open world raylib game, Donogan, that I am actively developing. I am just trying to get some feed back as I develop it. Please let me...
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